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Thesis

Work

3D Model

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As a Virtual Reality designer, I was able to use my skills as a designer, my ability to think outside the box, and my passion for helping others to create designs that positively affected and inspired people. As we went through the testing phases of this new technology, I worked to improve the efficiency and VR application for children. 


I explored cooperation between children in a virtual environment in a learning way by playing and learn in a familiar environment like the Bolibompa dragon's house. Collaboration between, for instance, siblings can develop, where older children, through collaborative social development, can delight younger children and thus create a better relationship.

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Designing a  Collaborative  Educational  Immersive  Playground is a  research project for children under 12 years old. The exploration of empathy and collaboration is important at an early age of the children’s development, 
although with VR, the environmental dimension is not well known and developed for this target group. This project explores the differences by designing in a physical and virtual environment bringing interesting and positive results.

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This job entailed: 

-Problem-solving

-Virtual space planning

-Virtual decoration

-User Experience

-User Interface

-3D model rendering and animation

-Game designing

-Programming

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I've created an example of usability. If you are interested, here is the concept video link: 

https://youtu.be/ZVl4NtZuHJI 

WHAT

VR for children

WHERE

Sweden

WHEN

Jun 2020

PUBLISHED

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BE IN 
TOUCH

Jessica Grzech

Norrköping Sweden

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@jessi

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