
UX design for children in VR



UX design for children in VR
Thesis
Work
3D Model
Click the picture
As a Virtual Reality designer, I was able to use my skills as a designer, my ability to think outside the box, and my passion for helping others to create designs that positively affected and inspired people. As we went through the testing phases of this new technology, I worked to improve the efficiency and VR application for children.
I explored cooperation between children in a virtual environment in a learning way by playing and learn in a familiar environment like the Bolibompa dragon's house. Collaboration between, for instance, siblings can develop, where older children, through collaborative social development, can delight younger children and thus create a better relationship.
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Designing a Collaborative Educational Immersive Playground is a research project for children under 12 years old. The exploration of empathy and collaboration is important at an early age of the children’s development,
although with VR, the environmental dimension is not well known and developed for this target group. This project explores the differences by designing in a physical and virtual environment bringing interesting and positive results.
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This job entailed:
-Problem-solving
-Virtual space planning
-Virtual decoration
-User Experience
-User Interface
-3D model rendering and animation
-Game designing
-Programming
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I've created an example of usability. If you are interested, here is the concept video link:
WHAT
VR for children
WHERE
Sweden
WHEN
Jun 2020
PUBLISHED