The Socializer was a group project involving five people, each contributing to different aspects of the product.
​
The Socializer is a device designed to help people socialize by temporarily placing their phones inside it, creating a better atmosphere for interaction.
My contribution to this project included participating in the design alongside the other four team members, after which we divided the tasks. Two of us, including myself, handled the programming. Additionally, I contributed to solutions for the device's mechanism, soldered some connections, selected sounds, and created a storyboard to illustrate the problem.
​
Whenever issues arose in other areas, I provided solutions that were implemented to resolve them. I served as the problem-solving designer for the project.
The Code
Teammates: Linnea Michel, Emma Hansson, Jessica Grzech, Amina Berrabia and Ella Dixon Kassman.
I’ve developed a usability example. If you’re interested, here’s the link to the video:


